Learn to Implement Games with Code, Quick J.M., 2016.
This book is structured using the concept of challenges. In each chapter, one or more challenges are presented to you. Each challenge helps you learn to implement a game component by presenting a problem that needs to be solved. Thereafter, you are inspired to develop your own logical solution and code to solve the problem. Hints are provided along the way to help guide you through the process. You will grow as a game developer as you progress through the challenges of this book. Ultimately, you will put together an entire game. Better yet, the well-crafted, reusable implementations that you create in this book will serve you well in future game development projects.
The World Beyond the Screen.
Not too long ago, Luna (Figure 1.1) began her quest upon the surface world. Luna grew up among the Dark Elves of Clandis. Her people live entirely underground and shun anyone who would leave the city. However, Luna has a curious and brave soul. One day, she secretly left the underground city and ventured to the surface. Until now, Luna’s adventures have been filled with the excitement of new people and places.
Yet, Luna has a bit of a problem. She has outgrown her original quest. She knows that there is more to see and do in the world. She runs up, down, left, and right, as far as she can. However, no matter how hard she tries, she cannot move past the boundaries of the screen. Perhaps you can use your knowledge of the surface world to help Luna continue on her quest.
Contents.
Preface.
Acknowledgment.
Author.
1. The World Beyond the Screen.
2. A Dialogue with the Red Knight.
3. A Daring Decision.
4. Face the Dragon.
5. A Group of Heroes.
6. Save the Day.
7. Design Your World.
8. A Proper Introduction.
9. A Proper Transition.
10. The World Is in Motion.
11. The World Can Be Heard.
12. Celebrate Victory.
Index.
Бесплатно скачать электронную книгу в удобном формате, смотреть и читать:
Скачать книгу Learn to Implement Games with Code, Quick J.M., 2016 - fileskachat.com, быстрое и бесплатное скачивание.
Скачать pdf
Ниже можно купить эту книгу по лучшей цене со скидкой с доставкой по всей России.Купить эту книгу
Скачать - pdf - Яндекс.Диск.
Дата публикации:
Теги: учебник по программированию :: программирование :: Quick
Смотрите также учебники, книги и учебные материалы:
Следующие учебники и книги:
- Learn AI-Assisted Python Programming With GitHub Copilot and ChatGPT, Porter L., Zingaro D., 2024
- Основы алгоритмизации и программирования = Algorithms and Data Structures, Учебное пособие, Навроцкий А.А., Гуринович А.Б., 2022
- Введение в программирование на языке ассемблера GAS в операционной системе Linux, Пирогов В.Ю., 2022
- Python for Data Science For Dummies, Mueller J.P., Massaron L., 2024
Предыдущие статьи:
- Fullstack React with TypeScript, Learn Pro Patterns for Hooks, Testing, Redux, SSR, and GraphQL, Ivanov M., Bespoyasov A., 2020
- Теория и технологии программирования, Учебное пособие, Культин Н.Б., 2022
- Алгоритмизация и программирование, Учебное пособие, Культин Н.Б., 2022
- Практическое введение в основные библиотеки и фреймворки Python, С примерами кода, Дурмус М., 2023