HTML5 Quick Markup Reference, Jackson W., 2016.
HTML5 Quick Markup Reference is intended for the HTML5 content developer. As HTML5 now powers not only web browsers, but also, smartphones, iTV Sets, gaming consoles, tablets, smart watches, notebooks, laptops, e-books, and more. This book is for digital artisans, digital videographers, multimedia producers, digital illustrators, HTML5 OS or application developers, HTML5 website developers, all social media campaign developers, HTML5 game producers, HTML5 effect compositors, user interface design architects, user experience designer architects, and anyone else interested in generating the superiorquality HTML5 content experience that the public is looking for.
The book covers HTML5 and new HTML5.1 concepts, elements, editing, new media assets, publishing, programming, styling and real-time rendering. This equates to creating the most advanced multimedia-capable HTML5 content applications, including genres including digital images, digital audio, digital video, digital illustration or scalable vector graphics (SVG), Interactive 3D, or WebGL and WebGL 2, as well as Web 3.0 (Semantic Web Search).
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